<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[GBA ROMs]]></title><description><![CDATA[Comments]]></description><link>http://www.gameboy-advance-roms.com/gba/</link><copyright><![CDATA[Copyright GBA ROMs]]></copyright><generator>sNews CMS</generator><item><title><![CDATA[GT Racers ROM - Boney]]></title><description><![CDATA[     these. Games like Return to Zork and Necropolis gave players choices on how to respond in con versations. In a conversation, the player could choose from an array of emotions, graphi cally represented, and then the player-character spoke dialogue based on the choice. I?ve GT Racers Build-A-Bear Workshop.  ]]></description><pubDate>Sun, 14 Sep 2008 19:45:00 +0000</pubDate><link>http://www.gameboy-advance-roms.com/gba/rom-by/gt-racers-e/#Comment1</link><guid>http://www.gameboy-advance-roms.com/gba/rom-by/gt-racers-e/#Comment1</guid></item></channel></rss>
