<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[GBA ROMs]]></title><description><![CDATA[Comments]]></description><link>http://www.gameboy-advance-roms.com/gba/</link><copyright><![CDATA[Copyright GBA ROMs]]></copyright><generator>sNews CMS</generator><item><title><![CDATA[Monster AG, Die ROM - w475q7]]></title><description><![CDATA[djrwu]]></description><pubDate>Sun, 10 Apr 2011 10:48:56 +0000</pubDate><link>http://www.gameboy-advance-roms.com/gba/rom-aq/monster-ag-die-g/#Comment2</link><guid>http://www.gameboy-advance-roms.com/gba/rom-aq/monster-ag-die-g/#Comment2</guid></item><item><title><![CDATA[Monster AG, Die ROM - Micaiah]]></title><description><![CDATA[     accept it. This brings up another general point about skills and immersion that we?ll take Monster AG, Die Zoids Battle Colosseum.  ]]></description><pubDate>Thu, 01 May 2008 11:57:00 +0000</pubDate><link>http://www.gameboy-advance-roms.com/gba/rom-aq/monster-ag-die-g/#Comment1</link><guid>http://www.gameboy-advance-roms.com/gba/rom-aq/monster-ag-die-g/#Comment1</guid></item></channel></rss>
