<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[GBA ROMs]]></title><description><![CDATA[Comments]]></description><link>http://www.gameboy-advance-roms.com/gba/</link><copyright><![CDATA[Copyright GBA ROMs]]></copyright><generator>sNews CMS</generator><item><title><![CDATA[Shinyaku Seiken Densetsu ROM - coolguy]]></title><description><![CDATA[gimme gimme]]></description><pubDate>Tue, 20 Oct 2009 13:22:52 +0000</pubDate><link>http://www.gameboy-advance-roms.com/gba/rom-aw/shinyaku-seiken-densetsu-j/#Comment3</link><guid>http://www.gameboy-advance-roms.com/gba/rom-aw/shinyaku-seiken-densetsu-j/#Comment3</guid></item><item><title><![CDATA[Shinyaku Seiken Densetsu ROM - rith]]></title><description><![CDATA[comne on  kjda dda.]]></description><pubDate>Sat, 31 Jan 2009 14:50:50 +0000</pubDate><link>http://www.gameboy-advance-roms.com/gba/rom-aw/shinyaku-seiken-densetsu-j/#Comment2</link><guid>http://www.gameboy-advance-roms.com/gba/rom-aw/shinyaku-seiken-densetsu-j/#Comment2</guid></item><item><title><![CDATA[Shinyaku Seiken Densetsu ROM - Pikmin]]></title><description><![CDATA[     The Player-Character? We may justify their inclusion by citing time constraints. We?ve all been faced with impossible deadlines, and seemingly unmeetable mile stones. There is such a temptation to just pencil them in and tell ourselves that we can always go back and flesh them out later. But there never is a later. Characters Shinyaku Seiken Densetsu Powerful Proyagu Begins.  ]]></description><pubDate>Sat, 24 May 2008 15:18:00 +0000</pubDate><link>http://www.gameboy-advance-roms.com/gba/rom-aw/shinyaku-seiken-densetsu-j/#Comment1</link><guid>http://www.gameboy-advance-roms.com/gba/rom-aw/shinyaku-seiken-densetsu-j/#Comment1</guid></item></channel></rss>
